A downloadable game for Windows, macOS, and Linux

Typical – you've wandered off the path again and found yourself lost in the woods at sunset. Could it get any worse?

Yes.

Defend yourself against endless hoards of increasingly dangerous zombies as the light fades away. Collect new weapons to keep 'em away as long as you can! How many can you blast?

This is my first game and a work in progress. If you have any comments, bug reports or suggestions for where I should take this - let me know below!

The Windows and Linux versions are currently untested. Please let me know if you have any problems running the game.

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorcamarones
GenreShooter, Survival
Made withGIMP, Piskel, Godot
TagsPixel Art, Retro, Top down shooter, Zombies
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
win32_v0.2.exe 28 MB
Download
win64_v0.2.zip 17 MB
Download
osx_v0.2.dmg 20 MB
Download
linux32_v0.2.zip 18 MB
Download
linux64_v0.2.zip 19 MB

Install instructions

Mac: Download .dmg, unwrap and play.

Windows 64: Download .zip, unwrap and play.

Windows 32: Download .exe and play.

Linux: ...

Development log

Comments

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I just found your game and I have to say it's amazing. I really love it. It would be cool if there were some more areas but all in all I really love the game. I saw that you made the game in Godot which is really nice. I am currently also programming in Godot. 

Could you give me a bit of advice on how to let the enemy follow the player in Godot? I couldn't find a tutorial that helped me. 

Would you maybe share the source code?

Hope you like my small comment :)

(+1)

I like the idea that the zombies get cut in half on the first hit. On the other hand, those halves can still damage you, so it's a tough game to survive a longer period in. I guess it takes some time to get used to the very retro four-direction shooting, even though it works really well, and so makes playing easy even when you don't have a mouse at hand.

I'd like to invite your game to our contest, the Game Development World Championship!